Get your hands dirty with the latest collection for Substance 3D assets.
Had fun mixing a range of assets from atlases to scans to create this little garden planting scene.
Key asset texturing in Painter. I made the various flower packaging elements in Stager.
Light playing through the leaves was a simple gobo video recorded and then played back on a masked plane.
Rendered in UE5.1 with pathtracer on an RTX 4090
Models and materials from the Substance 3D asset library.
More on the Adobe blog https://blog.adobe.com/en/publish/2023/07/27/substance-3d-collection-july-release-news