Substance Source asked me to showcase three diverse themes from the world of Video Games - Fantasy, SciFi and PostApoc.
The video was a lot of fun to make, taking about three weeks. I pushed myself and dabbled in some new areas for me including some VFX - taking the atlas grid materials from Source and using them in particle systems. I also tried out the new decals from Source in Unreal as decal actors.
Rendered realtime on an RTX 2080 in Unreal Engine sequencer.
The release features materials from some great artists such as Javier Perez: https://www.artstation.com/artwork/VdDr0n